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<div class="title">irr::scene::SViewFrustum Member List</div>  </div>
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This is the complete list of members for <a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ad4c8605ad3494093e3e5860e0332fe8a">boundingBox</a></td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a77726fa084f416d69f058a7b2f887545">cameraPosition</a></td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ace0b4c93dcd1d4e6ae50615b457f1851">clipLine</a>(core::line3d&lt; f32 &gt; &amp;line) const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a4328fe06bedd409ae20e9efc64e68706">getBoundingBox</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a9a79eb4430af41031850adc7a0e0e3cf">getFarLeftDown</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a99712510130276f440e2c399dde7e5f3">getFarLeftUp</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#add04c29bfa22d94be96c92ecff5420b9">getFarRightDown</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a1b7f3b1cd4da4ea886b77d674e1c17dd">getFarRightUp</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#addbe9237ea17c93ae60bc4c27e862a76">getNearLeftDown</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#af240a13958215ce0cbe6ccd75301828a">getNearLeftUp</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a74e011d85fb41206b5dd0af76635dc00">getNearRightDown</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a4fe9e7b51a3f7f7235ef0f895bf32054">getNearRightUp</a>() const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#acf8edd203e7479d2b444ed548075ffa6">getTransform</a>(video::E_TRANSFORMATION_STATE state)</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a8e253fc5e6ea47531033792b22f28945">getTransform</a>(video::E_TRANSFORMATION_STATE state) const </td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#afa59258f22c23b6f1dc4bcaff142dba2">planes</a></td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a458eb19a23bcad50da0f9d3163e3621b">recalculateBoundingBox</a>()</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a2517bde9292aa26119d75b9ff0b92833">setFrom</a>(const core::matrix4 &amp;mat)</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#a7052e88c612bd1239115929e94e6210d">SViewFrustum</a>()</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#aa7cfed3ee9feee79efe02d26f3b14b0c">SViewFrustum</a>(const SViewFrustum &amp;other)</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#acfcbb01f1e26f73ee1d9c7695302a508">SViewFrustum</a>(const core::matrix4 &amp;mat)</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#aeabadaf532f08ba3cb98b897ff0619f2">transform</a>(const core::matrix4 &amp;mat)</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0aa230be71193da774ddcb735ec7b10dd1">VF_BOTTOM_PLANE</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0a33c11636c0cf3a29df16551fb3222f89">VF_FAR_PLANE</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0a4d611f15cd215819287e533b45715d5c">VF_LEFT_PLANE</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0ad4e37002c2f3f5c9aa7219ca74ffb48e">VF_NEAR_PLANE</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0a6c3c4cb8060a23a2365cf1df46fcefd7">VF_PLANE_COUNT</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0acc02c8b170e35f1416f1511646b051aa">VF_RIGHT_PLANE</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0adc6f550cf3890b19837cd8f0d7b1020a">VF_TOP_PLANE</a> enum value</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html#ae3a96797aec028717f0589e82926b9f0">VFPLANES</a> enum name</td><td><a class="el" href="structirr_1_1scene_1_1_s_view_frustum.html">irr::scene::SViewFrustum</a></td><td></td></tr>
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